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Undum is a sophisticated framework for creating interactive fiction and narrative-driven games in web browsers. It emphasizes a rich, novel-like experience with the interactivity of games, allowing authors to craft complex stories with branching paths and dynamic content. Undum stands out for its focus on narrative depth and literary quality, offering tools that support intricate storytelling without requiring advanced programming skills.
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Enables creation of stories with multiple paths and endings, offering readers a unique experience based on their choices.
Content can change based on user decisions, time, or other variables, making each playthrough unique.
Designed with a focus on literary quality, supporting rich text formatting and stylistic elements.
Allows authors to create complex stories without needing to know advanced programming languages.
Games and stories are played directly in web browsers, making them easily accessible without downloads.
Authors can customize the user interface to match the theme and style of their story.
Players can save their progress and return to it later, enhancing the user experience for longer stories.
Developed by Idan Gazit, a designer and developer with a passion for storytelling and interactive media.
Undum is open-source, released under the MIT License, encouraging modification and distribution.
Has a small but dedicated community of interactive fiction authors and enthusiasts who share stories and tips.
Comes with comprehensive documentation to help new users get started with creating their own interactive stories.
Designed to work across modern web browsers, ensuring wide accessibility for both creators and players.
Security headers report is a very important part of user data protection. Learn more about http headers for undum.com