Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games.
Phaser is a fast, free, and fun open source framework for Canvas and WebGL powered browser games. It is designed to create games that will run on desktop and mobile web browsers. A lot of focus was given to performance inside of mobile web browsers, a growing and important area of web gaming.
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Integrated physics engine for realistic game dynamics.
Supports both WebGL and Canvas rendering, allowing for high-quality graphics and compatibility.
Comprehensive input handling for keyboard, mouse, touch, and gamepad.
Flexible audio system with support for Web Audio and legacy HTML5 Audio.
Powerful animation system for creating complex animations with ease.
Advanced particle system for creating effects like fire, smoke, and magic.
Support for tilemaps, making it easier to create large, complex game worlds.
Dynamic camera control for following players or focusing on specific areas.
Extensible plugin system for adding custom features and functionality.
Large, active community for support, tutorials, and plugins.
Phaser is released under the MIT License, making it free to use for both personal and commercial projects.
Comprehensive documentation and examples are available to help developers get started with Phaser.
As of the latest update, Phaser is on version 3.x, with continuous updates and improvements being made.
Phaser is developed by Photon Storm and has contributions from developers around the world.
Phaser games are compatible with all modern web browsers, including Chrome, Firefox, Safari, and Edge.
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